mirror of
https://github.com/Ernous/TorrServerJellyfin.git
synced 2025-12-19 21:46:11 +05:00
all snakes are div's now again
This commit is contained in:
@@ -1,59 +1,95 @@
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import { FixedSizeGrid as Grid } from 'react-window'
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import AutoSizer from 'react-virtualized-auto-sizer'
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import { memo } from 'react'
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import styled, { css } from 'styled-components'
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import Measure from 'react-measure'
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import { useState } from 'react'
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import { v4 as uuidv4 } from 'uuid'
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import { getLargeSnakeColors } from './colors'
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import {
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defaultBackgroundColor,
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defaultBorderColor,
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progressColor,
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completeColor,
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activeColor,
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rangeColor,
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} from './colors'
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import getShortCacheMap from './getShortCacheMap'
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const Cell = memo(({ columnIndex, rowIndex, style, data }) => {
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const { columnCount, cacheMap, gutterSize, borderSize, pieces } = data
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const itemIndex = rowIndex * columnCount + columnIndex
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const borderWidth = 1
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const defaultPieceSize = 14
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const pieceSizeForMiniMap = 23
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const gapBetweenPieces = 3
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const { borderColor, backgroundColor } = getLargeSnakeColors(cacheMap[itemIndex] || {})
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const SnakeWrapper = styled.div`
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${({ pieceSize, piecesInOneRow }) => css`
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display: grid;
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gap: ${gapBetweenPieces}px;
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grid-template-columns: repeat(${piecesInOneRow || 'auto-fit'}, ${pieceSize}px);
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grid-auto-rows: max-content;
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justify-content: center;
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const newStyle = {
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...style,
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left: style.left + gutterSize,
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top: style.top + gutterSize,
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width: style.width - gutterSize,
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height: style.height - gutterSize,
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border: `${borderSize}px solid ${borderColor}`,
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display: itemIndex >= pieces ? 'none' : null,
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background: backgroundColor,
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.piece {
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width: ${pieceSize}px;
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height: ${pieceSize}px;
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background: ${defaultBackgroundColor};
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border: ${borderWidth}px solid ${defaultBorderColor};
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display: grid;
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align-items: end;
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&-loading {
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background: ${progressColor};
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border-color: ${progressColor};
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}
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&-complete {
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background: ${completeColor};
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border-color: ${completeColor};
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}
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&-reader {
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border-color: ${activeColor};
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}
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}
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.reader-range {
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border-color: ${rangeColor};
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}
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`}
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`
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const PercentagePiece = styled.div`
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background: ${completeColor};
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height: ${({ percentage }) => (percentage / 100) * 12}px;
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`
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export default function LargeSnake({ cacheMap, isMini, preloadPiecesAmount }) {
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const [dimensions, setDimensions] = useState({ width: 0, height: 0 })
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const pieceSize = isMini ? pieceSizeForMiniMap : defaultPieceSize
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let piecesInOneRow
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let shotCacheMap
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if (isMini) {
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const pieceSizeWithGap = pieceSize + gapBetweenPieces
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piecesInOneRow = Math.floor(dimensions.width / pieceSizeWithGap)
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shotCacheMap = isMini && getShortCacheMap({ cacheMap, preloadPiecesAmount, piecesInOneRow })
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}
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return <div style={newStyle} />
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})
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const gutterSize = 2
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const borderSize = 1
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const pieceSize = 12
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const pieceSizeWithSpacing = pieceSize + gutterSize
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export default function LargeSnake({ cacheMap }) {
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const pieces = cacheMap.length
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return (
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<div style={{ height: '60vh', overflow: 'hidden' }}>
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<AutoSizer>
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{({ height, width }) => {
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const columnCount = Math.floor(width / (gutterSize + pieceSize)) - 1
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const rowCount = pieces / columnCount + 1
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return (
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<Grid
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columnCount={columnCount}
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rowCount={rowCount}
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columnWidth={pieceSizeWithSpacing}
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rowHeight={pieceSizeWithSpacing}
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height={height}
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width={width}
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itemData={{ columnCount, cacheMap, gutterSize, borderSize, pieces }}
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>
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{Cell}
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</Grid>
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)
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}}
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</AutoSizer>
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</div>
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return isMini ? (
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<Measure bounds onResize={({ bounds }) => setDimensions(bounds)}>
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{({ measureRef }) => (
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<SnakeWrapper ref={measureRef} pieceSize={pieceSize} piecesInOneRow={piecesInOneRow}>
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{shotCacheMap.map(({ className, id, percentage }) => (
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<span key={id || uuidv4()} className={className}>
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{percentage > 0 && percentage <= 100 && <PercentagePiece percentage={percentage} />}
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</span>
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))}
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</SnakeWrapper>
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)}
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</Measure>
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) : (
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<SnakeWrapper pieceSize={pieceSize}>
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{cacheMap.map(({ className, id, percentage }) => (
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<span key={id || uuidv4()} className={className}>
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{percentage > 0 && percentage <= 100 && <PercentagePiece percentage={percentage} />}
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</span>
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))}
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</SnakeWrapper>
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)
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}
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@@ -1,5 +1,7 @@
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export default ({ cacheMap, preloadPiecesAmount, piecesInOneRow }) => {
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const cacheMapWithoutEmptyBlocks = cacheMap.filter(({ isComplete, inProgress }) => inProgress || isComplete)
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const cacheMapWithoutEmptyBlocks = cacheMap.filter(
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({ className }) => className.includes('piece-complete') || className.includes('piece-loading'),
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)
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const getFullAmountOfBlocks = amountOfBlocks =>
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// this function counts existed amount of blocks with extra "empty blocks" to fill the row till the end
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@@ -21,7 +23,9 @@ export default ({ cacheMap, preloadPiecesAmount, piecesInOneRow }) => {
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const extraBlocksAmount = finalAmountOfBlocksToRenderInShortView - cacheMapWithoutEmptyBlocks.length + 1
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// amount of blocks needed to fill the line till the end
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const extraEmptyBlocksForFillingLine = extraBlocksAmount ? new Array(extraBlocksAmount).fill({}) : []
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const extraEmptyBlocksForFillingLine = extraBlocksAmount
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? new Array(extraBlocksAmount).fill({ className: 'piece' })
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: []
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return [...cacheMapWithoutEmptyBlocks, ...extraEmptyBlocksForFillingLine]
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}
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@@ -3,22 +3,14 @@ import isEqual from 'lodash/isEqual'
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import { useCreateCacheMap } from '../customHooks'
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import LargeSnake from './LargeSnake'
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import DefaultSnake from './DefaultSnake'
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const TorrentCache = memo(
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({ cache, isMini }) => {
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const cacheMap = useCreateCacheMap(cache)
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const preloadPiecesAmount = Math.round(cache.Capacity / cache.PiecesLength - 1)
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const isSnakeLarge = cacheMap.length > 1000
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return isMini ? (
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<DefaultSnake isMini cacheMap={cacheMap} preloadPiecesAmount={preloadPiecesAmount} />
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) : isSnakeLarge ? (
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<LargeSnake cacheMap={cacheMap} />
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) : (
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<DefaultSnake cacheMap={cacheMap} preloadPiecesAmount={preloadPiecesAmount} />
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)
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return <LargeSnake isMini={isMini} cacheMap={cacheMap} preloadPiecesAmount={preloadPiecesAmount} />
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},
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(prev, next) => isEqual(prev.cache.Pieces, next.cache.Pieces) && isEqual(prev.cache.Readers, next.cache.Readers),
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)
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@@ -38,32 +38,32 @@ export const useCreateCacheMap = cache => {
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const [cacheMap, setCacheMap] = useState([])
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useEffect(() => {
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if (!cache.PiecesCount || !cache.Pieces) return
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const { Pieces, PiecesCount, Readers } = cache
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const { PiecesCount, Pieces, Readers } = cache
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const map = []
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for (let i = 0; i < PiecesCount; i++) {
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const newPiece = { id: i }
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const currentPiece = Pieces[i]
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if (currentPiece) {
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if (currentPiece.Completed && currentPiece.Size === currentPiece.Length) newPiece.isComplete = true
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else {
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newPiece.inProgress = true
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newPiece.percentage = (currentPiece.Size / currentPiece.Length).toFixed(2)
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}
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const activeBlock = Pieces[i]
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const className = ['piece']
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if (activeBlock) {
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const { Completed, Size, Length } = activeBlock
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className.push(Completed && Size >= Length ? 'piece-complete' : 'piece-loading')
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newPiece.percentage = ((Size / Length) * 100).toFixed(2)
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}
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Readers.forEach(r => {
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if (i === r.Reader) newPiece.isActive = true
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if (i >= r.Start && i <= r.End) newPiece.isReaderRange = true
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if (i === r.Reader) {
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className.push('piece-reader')
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} else if (i >= r.Start && i <= r.End) className.push('reader-range')
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})
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newPiece.className = className.join(' ')
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map.push(newPiece)
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}
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setCacheMap(map)
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}, [cache])
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